Track:
Internet and Digital Economy
Minitrack:
Open Movements: FLOSS, Open Contents, Open
Access
and Open Communities
The minitrack intends to study a number of specific phenomena that
share common characteristics of openness, but with distinctive
features and issues. It will also include interdisciplinary
research about these topics,
since these open initiatives have extended their influence beyond
the software development field, and now raise challenging
questions for many different areas.
Firstly, FLOSS is a broad term proposed for naming software
released under some kind of free or open source software license.
Currently, development and adoption of FLOSS projects spans a wide
range of applications and critical infrastructure. Secondly, Open
Content refers to published content (e.g., articles, engineering
designs, pictures or any other type of multimedia) released under
some form of open license, allowing the content to be modified and
redistributed. Examples of Open
Contents are Wikipedia and MIT’s Open Courseware. These principles
have also been extended to fields such as scientific
collaboratories. Thirdly, Open Access Publishing means publishing
of works in a way that allows access to interested users without
financial or other barriers. Examples
include a variety of Open Access journals as well as a variety of
institutional or topical paper repositories. Finally, around all
types of projects we often find an active and even devoted
community of developers, users, leaders, authors and readers,
exhibiting complex interactions with each others.
Some of the aforementioned projects comprise both types of Open
Communities (developing FLOSS and also open content, e.g.,
Wikipedia and Creative Commons). We also find other Open
Communities of users in successful large projects, supporting
interactions among users, and also
with open multimedia contents provided by users themselves, e.g.,
YouTube, MySpace, del.icio.us, Diggit, Twitter and Facebook.
Researchers from a variety of disciplines have turned their
attention to the phenomenon of FLOSS, Open Content, Open Access
Publishing and Open Communities, frequently presenting them as an
intriguing new form of Internet-supported work and collaboration.
However, open collaboration and peer production creates new
challenges, as team members typically work in a distributed
environment and often as volunteers rather than employees. The
empirical literature on software engineering, programmers and the
social and technical aspects of software development suggests
that such teams would face insurmountable difficulties in
developing quality code or coherent information collections, yet
in fact some of these teams have been remarkably successful.
Understanding how these teams work is important, because a digital
society entails an increased use of Internet-supported distributed
teams for a wide range of knowledge work.
At the same time, open development is an important phenomena
deserving of study in its own right. Millions of users depend on
systems such as Linux and the Internet relies extensively on FLOSS
tools, but as Scacchi notes, “little is known about how people in
these communities coordinate
software development across different settings, or about what
software processes, work practices, and organizational contexts
are necessary to their success”. Wikipedia has quickly become an
extensive and widely-used resource. Some studies, like the one
presented by Giles in Nature
suggest that, despite the apparent heterogeneity of the group of
authors behind Wikipedia, the accuracy of some of its articles
could rival with other traditional encyclopedic projects like
Encyclopedia Britannica, but we lack a deep understanding of the
conditions of its production that
lead to such outcomes. Furthermore, there exists a clear trend in
Public Administrations all over the world (with some remarkable
cases like Australia, The Netherlands and Spain) towards the
promotion and widespread adoption of FLOSS technologies. The main
reasons behind this policy is enhancing the interoperability
between different information systems, and at the same time,
paving the way for facilitating the access of all citizens to
e-Administration services.
This mini-track will provide a place for research and conceptual
work to address a variety of questions, such as examining the
implications of open content from economic and policy perspectives
. As well, the mini-track welcomes studies of the deployment of
FLOSS and OC studies, exploring the motivations of individuals to
contribute to projects without pay. Studies of the structure and
function of OSS development teams and OC communities are also in
the scope of this mini-track, including analysis of the social
networks created by those communities and their evolution over
time.
We have chosen these specific focuses because recent workshops and
conferences addressing the FLOSS phenomenon, including HICSS 42,
have identified the need for further research on the process of
software engineering in FLOSS, the need to compare FLOSS to other
software
engineering paradigms and models, and also the need to find
similitudes and differences between FLOSS development and other
kinds of open development . Other commentators have suggested the
need to study the work practices and social and organizational
elements of open projects, as a model for distributed work. In the
same way, HICSS has seen an increase of papers on FLOSS, OC, OA
and OC Communities scattered across a variety of tracks. There is
much intersection between
studies of OC development, motivations and impact and those of
FLOSS development. Combining these overlapping areas will provide
for a great interdisciplinary discussion of the various forms of
Open Movements.
Possible topics for this mini-track include:
-
Motivations for participation in open projects
-
Ideologies behind open projects
-
Member satisfaction and effectiveness in open projects
-
Creators' roles in open projects and their evolution over time
-
Leadership, management and policies in open projects
-
Distributed project management and distributed team management
-
Distributed collaboration in and coordination of open projects
-
User involvement and user support in open projects
-
Knowledge management and learning in open projects
-
Issues in distributed software development for FLOSS
-
Issues in content development in open content and open
communities
-
Distributed group development for open projects
-
Problems in implementing open practices
-
Open projects as Communities of Practice
-
Social networks of open projects
-
Economics of open projects
-
Community development and its evolution in Open Communities
-
Information quality and credibility of open content
-
Applications and adoption of open project products
-
Implementation of FLOSS systems
-
FLOSS systems supporting open projects
-
Forecasting the evolution of open movements
Minitrack Co-Chairs:
Kevin Crowston (Primary Contact)
Syracuse University
School of Information Studies
Hinds Hall 348
Syracuse, NY 13244–4100
Phone: 315-443–1676
Email: crowston@syr.edu
Vandana Singh
School of Information Sciences
University of Tennessee Knoxville
451 Communications Bldg.
1345 Circle Park Drive
Knoxville, TN 37996-0341
Phone: 865-974-2785
Email: vandana@utk.edu
Felipe Ortega
Universidad Rey Juan
Carlos
Tulipán s/n (28933)
Mostoles, Madrid,
Spain
Phone: +34-91-488-8523
Email:
jfelipe@gsyc.escet.urjc.es